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A friendly wooden robot that introduces programming to children, from early years up to Key Stage 1 and beyond, through adventure, story-telling and hands-on play!

“There should be a Cubetto in every early years classroom in the country”

Irfan Amin, Computing and IT Subject leader - Colegrave Primary School

Take programming further, earlier!

Cubetto can be a great tool for small group interventions and social interaction workshops. It will be effective in the regulation of emotions in the classroom and is a perfect tool to develop social emotional skills in children.

Coding without the Screen

Guide Cubetto through its adventures!

Put coloured blocks you can touch and manipulate into the control board, press the button and Cubetto will execute the program you have just made - each block is an action, combine them to create programs!

Take coding to a whole new level with logic blocks: random, negation and more function blocks!

Storytelling through programming

Take Cubetto exploring through different lands!

Expand play time with a variety of world maps, educational story books and challenges that take your child on epic coding adventures.

You can also use Cubetto to help teach numeracy, literacy, geography, history and many other subjects, you can even create your own maps to do so!

Self-Led Learning

Bring computational thinking into every subject!

Allow children to discover Cubetto themselves, allowing the foundational knowledge of programming to become embedded.

Cubetto lifts the burden from the teacher, facilitating learning by learning-by-doing with a physical, tangible robot.

Teaching Resources for Cubetto

Storybooks

With one included in the playset, a range of storybooks are available to download and are included in each extra mat you buy. These help guide children through their programming journey and help create a strong narrative around Cubetto and the learning around it.

Teachers Guide

Be able to take Cubetto from box to classroom in no time!

Activity Library

A wide variety of activities, some themed, to discover new ways to play and learn with Cubetto. Learn to draw a square, build your own stories and play the memory game!

3 years of cross curricular lesson plans and schemes of work available

Schemes of work and lesson plans fully aligned with the national curriculum, along with other standards worldwide, so that teachers are able to begin using Cubetto immediately.

The lesson plans allows computational and algorithmic thinking to be assimilated across the curriculum, making programming part of how children learn, not just what they learn!

What to buy?

Mats

£23.84 (£28.61 inc VAT)

1 x Cubetto

1 x Board

16 x Blocks

1 x World Map

1 x Story Book

Cubetto Playset

£21.67 (£26.00 inc VAT)

Blue Ocean

Ancient Egypt

Polar Expedition

Big City

Deep Space

Extra Blocks

Directional Blocks

£21.67 (£26.00 inc VAT)

4 x Backward

4 x Left

4 x Right

4 x Forward

Logic Blocks

£21.67 (£26.00 inc VAT)

4 x Negation

4 x Random

4 x Function

Logic Pack

£23.84 (£28.61 inc VAT)

Expand the possibilities of your Cubetto with a set of storybooks and flashcards that teach new logical concepts with new friends and adventures, to be used with the Logic Blocks expansion pack (sold separately).